Boomer20 Posted May 15, 2015 Posted May 15, 2015 Hi guys. Im making a few single player missions for CA basically exploring the boundaries of what can be done to make some good missions for CA from a vehicle perspective (not as tactical commander). My question is: Is there a way to make the player start in a vehicle? Currently I am restricting the player to be only able to drive the vehicle I want them to and tell them what vehicle and where they are located in the mission briefing, this is followed by a simple F10 command to allow the mission to then proceed (preventing bad stuff happening to the player). Alternatively is there a way to force pause the game until it detects that the player is in X vehicle?
Sabre-TLA Posted May 16, 2015 Posted May 16, 2015 There is no way to make a player start in a vehicle to my knowledge (maybe MIST can do some tricks but I'm not aware of them), however you can setup the mission so when it starts they are presented with a vehicle and then can press ctrl-j to enter it. Just make sure that all other vehicles start a few seconds after the one you have chosen. You can still have all the vehicles displayed but the game will start with the first vehicle available. Likewise there is no way to force pause the game to my knowledge but MIST may have some functions where you could do this. Our Basic Vehicle Qualification campaigns work this way and it works well as the player can see the vehicle they are entering. MapleFlagMissions - Read Our Blog for Updates
vicx Posted June 2, 2015 Posted June 2, 2015 I think there is a hacky way to do this. Search the forums for a way to embed a recording that plays back as an intro to the miz. It is a longshot ... I'd wait and see what DCS 2.0 has in store.
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