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Posted

Hi, I’ve re installed, or made a separate installation of 1.02 this weekend. I’ve notice something that I’m missing in FC. :book:

My concern is with radar slewing from left to right and up and down with the mig’s and su’s. I’m using the same input profile with both versions. In 1.02, the slewing was fluent. In 1.12a is snaps either left, front or right. The same for up and down. Is there a lua setting that I’ve missed? Or was it set this way intentionally?

I’m using a Precision 2 from MS. Using the in game setting button assignments.

Cheers

Posted

Nope, that's the way it works IRL - seems that radar type can only be pointing straight ahead, 45 degrees left, or 45 degrees right.

 

 

They spent a bit of time on the avionics since v1.02 - partly because more information came to light with declassified manuals, and partly because they finally got the time to do some stuff they already knew about ;)

Posted

AFAIK, the radar has only 3 diffrent view angles, and this was corrected with 1.1, and it's fully normal. As for horizontal snapping, could you describe the problem a bit more?

In the bottom of the hud, you have this number, default "10". This is the expected target distance, so you need to set it up according to the EWR/AWACS picture or RWR. Then you need to look to the right of the hud, and move the radar up&down. You'll see the number change. This nubmer represents the altitude the radar is looking at the current distance setting. For example, if you are flying at 5000m, you have set the radar to 50km and the rightmost number is showing -2, then you are scanning 3000m altitude 50km away from you. Of course, the radar will see other distances&altitudes aswell..

Add me to your msn list and i can propably explain a bit better.. you'll propably know where to find the adress:)

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