Slipp Posted August 16, 2015 Posted August 16, 2015 How can I make a skin for F-16A? I dont know how to call the dds files in the skin folder. For example, in F-15C it's like: livery = { {"f15nose", 0 ,"f15_noseF",false}; But how do I know how to do it for F-16A? Thanks for help! :)
Sukhoi25 Posted September 13, 2015 Posted September 13, 2015 I think you need to go to the descriptions of the plane liveries located in bazar. But not sure. Sorry man, no ATM here at moment...:( Bye, SU AMD FX-8350 @ 4.0 GHz, GIGABYTE (AMD) Radeon R9 280X Series @ 3GB Video, ATI Radeon / Realtek HD SoundCard, GIGABYTE FX-990GAUD Motherboard, Samsung 840EVO SSD @ 120GB, WD Caviar Blue @ 1TB
NRG-Vampire Posted September 14, 2015 Posted September 14, 2015 How can I make a skin for F-16A? I dont know how to call the dds files in the skin folder. For example, in F-15C it's like: livery = { {"f15nose", 0 ,"f15_noseF",false}; But how do I know how to do it for F-16A? Thanks for help! :) example: DCS World\Bazar\Liveries\f-16a mlu\CMD extended skins\description.lua livery = { {"texture f-16-okras-l1.bmp f2 g0", 0, "L1" , false}, {"texture f-16-okras-l3.bmp f2 g0", 0, "L3" , false}, {"texture f-16-okras-r3.bmp f2 g0", 0, "R3" , false}, } name = "Z CMD Extended Skins" id = 0 countries = { } reminder: false means: skin files are (must be) in the same folder where description.lua placed id = 0 means Arg70 value 0.0 skin (builtin the 3D model file) id = 5 means Arg70 value 0.5 skin etc. no countries means: the skin will be available for any in-sim countries cheers ;)
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