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NRG-Vampire

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Everything posted by NRG-Vampire

  1. Well, I can't see/hear any OFFICIAL announcement about transport planes (for now) , but if it comes true then I would like to get C-17/IL-76 and/or KC-10/KC-135/IL-78
  2. Frankly, my DCS is a vanilla-virgin-DCS I don't (it does not) need a repair but a customizer-updater-command (no scan: only update) for the updater-shortcut would be nice
  3. Thanks ▲ BTW: is there a command for the updater-shortcut to download only new files without/prevent scanning all of my drives/files ? Without downloading/updating (again) whole DCS with the same-old-existing files ? ps.: my DCS works impeccably (till now)
  4. DCS updater is crazy. It started to download (or copy) old 2019 textures and edm files (chinaassetpack, f-86f, viggen, f-16, f-14 etc.) to _download/coremods folder while it said: scanning. When I realized what is happening it already downloaded 100GB completely unnecessary, (already in the coremods folder) existing files to my close-to-full drive. CANCEL So, I WILL NOT UPDATE until a smarter updater we get.
  5. ▲ FYI: the HUD glass is purple-ish in the Gripen IRL
  6. Nice job Dmitriy ! http://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/unit-is-other/user-is-Minsky/apply/ BTW: it's not Marianas related but if you get some free time please make some skin for the "tu-154_static.edm" 3D model too. (textures are in the "Bazar\World\textures\tu-154_static.zip" pack) Thank You
  7. That LNG ship with the ball tanks is available for download ? TY
  8. Nice job again Barti ! ...but I have to agree with Taz. Pics too livid/pallid. Should be VIVID. We are talking about Spring now. About the 2nd most colurful season (1st is Autumn) but the 1st living-bright-greeny season is Spring. (Barthek's "Spring" images on the previous page seems like a wet-rainy-summer-season to me) ▼IMHO this bright green (and UV-yellowish Colza Fields) textures would be great (Barti's earlier images) Well, I know, I will repeat myself: I (still) prefer your earlier spring (vivid green) textures for spring. Moreover: I think you should add some vivid-yellow field textures too (for blooming colza/rapeseed fields), just like in your first, few years old GTM texture-fields mods. Colza/rapeseed fields: photoshoped your earlier pic: examples for field textures: Colza/rapeseed: https://www.google.hu/search?sxsrf=ALeKk033WiQr4pAwFIocCxUNa9dbAYm9tg:1596960444582&source=univ&tbm=isch&q=aerial+colza&client=opera&sa=X&ved=2ahUKEwi6zZOg1Y3rAhVvwIsKHRkZAwwQsAR6BAgHEAE&biw=1880&bih=948 https://www.google.hu/search?q=aerial+rapeseed&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Sunflower https://www.google.hu/search?q=aerial+sunflower&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Grape: https://www.google.hu/search?q=aerial+grape&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Wheat: https://www.google.hu/search?q=aerial+wheat&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Corn: https://www.google.hu/search?q=aerial+corn&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Barley: https://www.google.hu/search?q=aerial+barley&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Rice: https://www.google.hu/search?q=aerial+rice&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948
  9. Hey Admiral ! Unfortunately I don't think ED will correct/update those harbour depths, seabed/elevation map anytime soon. However some LUA trick/cheat will be useful maybe. Try these: A.: GT.riverCraft = true - AFAIK land/sea base, water depth and river elevation/altitude not checked with "true" B.: AFAIK there are no Ship-Draft definition for LUA of Ships, but if it were, there could be cheating with Draft data. (BTW: do you know what GT.Gamma_max and GT.Om means ? - i guess those are not Draft definitions, however with a little brainstorm GT.Height * GT.Gamma (or DeckLevel) = Draft (would be approx)) C.: Did you try to use non-renderable collison model of ships without underwater parts ? (just like current old-ugly barge 3D models) ... couple years gone since the water is transparent and underwater parts of the ship-3D models are renderable (and visible in the water) but the water-rudder animation usage is still missing when ship is turning/changing direction Moreover: bogey/bogie animations (rotations on rails-curves) of trains and wagons have been removed (what were achieved earlier) for EDM models (NotIstances swap for map-ref 3D models)
  10. Nice 1 thing only: the frontal edge of the LEF doesn't have to be black/dark, i think
  11. 1) ...looks much more authentic IMHO 2)...unfortunately not really: the bottom line maybe ...McKenzie, the top line: i think: usually for the first blink is the best guess, so: could be Andy Jr. Willow but maybe you could ask them: https://www.douglasmodels.com https://www.spruebrothers.com https://www.shaw.af.mil/About-Us/Contact-Us/ TY
  12. the blur what you used earlier on your F-16 desert livery is/ will be OK IMHO (or you can release/make two versions: one with sharp edges of the pattern, another with soft/burry edges)
  13. IRL less blur at/on the color changing lines: OR more blur:
  14. Unfortunatately there are only a few indistinct (B&W) photo more on the net but I think with a spray(job) you can paint hard edges/"boundary lines" on the pattern using a single sheet of paper as a protecting cover/shelter on the non-painting side IRL. (left hand: sheet, right hand: bottle - the way I would do IRL, quickly without a masking tape) IMHO a little blur/fogging is ok on edges of the pattern but the paint of this model could be close to the real thing. https://www.britmodeller.com/forums/index.php?/topic/235016028-f-16c-363-tfw/page/2/
  15. Nice job ! ...few things only: AFAIK the horizontal stripe on the top of the vertical stab should be dark blue and the borders of the pattern should be more contrasting/sharp (less washed out) TY
  16. so there are AGM-88, 84E, 65E/F ...fine...TY
  17. ▲ STORE LOADING AGM-84 ? which variant ? A and D ? ...and the AGM-123 ? (what is a GBU-16 with booster), AGM-88, early AGM-65A/B ?
  18. Yes, but that's the old LOMAC-era 3D model and the skin is innacurate (labels, colours, pattern), low-res and very old also My request meant: a new skin for the new 3D model.
  19. It would be great if an experienced skinner made this Thank You
  20. I tried manually: install A-10C ..and I got these windows (in the 2021 Lunar "Try For Free "period) - while other modules installation were OK maybe this is the same or similar (2 weeks old) bug: Posted January 28 DCS 2.5.6.60720 Open Beta (Changelog) DCS World Fixed authorization error 400 OR
  21. I can't install the A-10C module by the Module Manager (the A-10C Warthog module). : No A-10C in the "available to install" window. The A-10C II Tank Killer module is already installed. Advertising icon A-10C module (on the start screen) and the name of the aircraft in the mission editor is gray. (not flyable) I was able to install (and use/fly) without any problems last year in both free period (in April and December) What is the solution ? Thank You
  22. Those 2 names brings up another question: to where are they going/flying ? Saigon or Hanoi ? ...▲ yeah, coz on the 2nd (towards: Sasa Bay) and on 3rd pics (towards: Pago Bay) they fly above Barrigada / Guam
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