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Posted

Like what you have experienced for skin list in ME.

 

Now this mod can automatically recognize all the original/customized cpt textures folders under '../aircraft/MiG-15bis/Liveries/Cockpit_MiG-15bis/' for MiG-15bis.

 

e.g, if you have 'default, 'english', and 'custom' three folders in "../Liveries/Cockpit_MiG-15bis/", then in the drop-down list (Option->Special->MiG-15bis), it will automatically find them and illustrated them in the list as 'Default', 'English', and 'Custom'. If you have 4, then all 4 will be listed.

 

https://www.digitalcombatsimulator.com/en/files/1480372/

 

 

Screen_151003_190543.jpg

 

11.jpg

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My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
Sorry for being so thick uboat, but what do we do with the descriptions.lua file that is enclosed with the mod?

 

 

The description.lua tells people the connection between a texture variable and its texture file. True means using the texture file from orig zip which is loaded always by default. False means using a different texture file in the same folder of that lua. You can check the English folder of liveries from mig15 ka50 and mig21

 

If you only have a few customized texture files, just set false to them in the lua.

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

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