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Posted

Hello everyone!

 

I'm a third year games development student and I am beginning to embark on my final year project in which I am going to develop a private use only module on DCS world (may go public depending on the success plus rights aquirement).

 

Right now I am just looking for guidance materials and advice on what it takes to develop a fully fledged third party (ED approved) module for DCS world. I already have the FM certification document and the Mod guide for the F104 example.

 

If anyone has anymore information regarding the development process I would appreciate it massively.

 

Thanks :)

Posted

If it were me, I would choose something other than DCS. It is neither a very open, nor stable, platform.

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Posted (edited)
If anyone has anymore information regarding the development process I would appreciate it massively.

 

In the nicest possible way, if you have to ask such a general question then you're not ready to take one on.

 

There's loads of threads in the Mods and Apps subsections (and a bit on the wiki iirc), start reading the forum stickies in this section as they're great. After that move onto the F16/AFM project thread, lots of good info and the code is available on github/bitbucket.

 

Once you've read that, go into your DCS directory and look for the API folder. There's a C++ solution that will interest you.

Edited by Buzzles
Posted

I know such general questions aren't very useful. I'm in the early research stages of my project and would just like a nudge in the right direction sort to speak. I'll check out the API now thanks! :)

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