theropod Posted October 4, 2015 Posted October 4, 2015 (edited) despite reverse light, those tree shadows looks weird at the back of the mountains. it seems ,at the back of the mountains whole areas need shadow. Edited October 5, 2015 by theropod
zaelu Posted October 5, 2015 Posted October 5, 2015 Considering shadows used to stay in the air in line with the surface the casting trees were... this is a good improvement. A bit imprecise maybe but better than 1.2.16. Sure... they could be tweaked in future updates. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
theropod Posted October 5, 2015 Author Posted October 5, 2015 (edited) Yes that is way better than 1.2.16. But i guess dcs 2.0 may solve those terrain and tree shadows problem. Dynamic shadows will make big difference with 2.0 Edited October 5, 2015 by theropod
zaelu Posted October 5, 2015 Posted October 5, 2015 I think they are dynamic. If you set up different time of day don't yo get the shadows being cast differently? [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
theropod Posted October 5, 2015 Author Posted October 5, 2015 (edited) I think they are dynamic. If you set up different time of day don't yo get the shadows being cast differently? yes, you corrected me.:) i saw buildings and trees cast different shadows during all day time but that is not valid for mountains and terrain. http://forums.eagle.ru/showthread.php?t=147711 here, this feature is not included in 1.5 ''Dynamic shadowing of the terrain and mountains'' i guess that will help to correct those weird shadows when 2.0 released. or following updates on 1.5 may fix Edited October 5, 2015 by theropod
zaelu Posted October 5, 2015 Posted October 5, 2015 Oh... self shadowing of the terrain etc... yes... not yet included. Fingers crossed for next patches. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
theropod Posted October 5, 2015 Author Posted October 5, 2015 Dcs World gained a deeper wiev with shadows a new dimension added to dcs and more to come thank you ed!
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