Custard Posted October 6, 2015 Posted October 6, 2015 As per the title, I have observed AI F-15Cs & Su-27s (on excellent difficulty) only dropping about 2 flares per second in response to an incoming AIM-9M or R-73, even at long range. With the 1.5 (reworked I gather?) IR seeker logic this is in my experience an insufficient number of countermeasures to even come close to spoofing an enemy missile. Example insufficient rate: http://gfycat.com/FondObedientIbisbill [sIGPIC][/sIGPIC]
Gierasimov Posted October 7, 2015 Posted October 7, 2015 (edited) Not working anyway As per the title, I have observed AI F-15Cs & Su-27s (on excellent difficulty) only dropping about 2 flares per second in response to an incoming AIM-9M or R-73, even at long range. With the 1.5 (reworked I gather?) IR seeker logic this is in my experience an insufficient number of countermeasures to even come close to spoofing an enemy missile. Example insufficient rate: http://gfycat.com/FondObedientIbisbill There is a bug in current countermeasures settings. ED is working on it. It is not the rate of dispensing CMs but the problem that CMs don't work at all. http://forums.eagle.ru/showthread.php?t=149243 Edited October 7, 2015 by Gierasimov Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
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