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Posted (edited)

When I zoom in with Track IR on the SU-25t and the Mig-29S, The characters/HUD information gets bigger as I look closer. On The F-15C and the Mig-29a, the HUD size adjusts as I get closer, making looking closer pointless.

 

 

 

 

 

Edited by Lt_Maverick
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"The first time I ever saw a jet, I shot it down."- General Chuck Yeager, USAF, describing his first confrontation with a Me262.

 

 

JayRac3r/Lt_Mav YouTube Channel

Posted (edited)

Hi,

This is simply the Z axis asigned head movement forward/backward on the mig29/F15 cockpit(This is how it works in real life since the hud projects symbiology on what ever you aim at)

On the Su25T cockpit the TrackIR Z axis is bound to zoom by default instead of head moving forward(a relic of the old 3DoF cockpit).

Edited by flashben
Posted

In the Su-27 and F-15, you are moving your head forwards, in the Su-25T, you are zooming. They are different actions. You can change your TIR axis in game to whatever you want. I prefer having zoom on a rotary and my TIR be head movement only.

Posted
In the Su-27 and F-15, you are moving your head forwards, in the Su-25T, you are zooming. They are different actions. You can change your TIR axis in game to whatever you want. I prefer having zoom on a rotary and my TIR be head movement only.

 

 

 

Hi,

This is simply the Z axis asigned head movement forward/backward on the mig29/F15 cockpit(This is how it works in real life since the hud projects symbiology on what ever you aim at)

On the Su25T cockpit the TrackIR Z axis is bound to zoom by default instead of head moving forward(a relic of the old 3DoF cockpit).

 

 

Thank you guys. This was a game breaker for me on 23" screens.

 

 

Sent from my iPhone using Tapatalk

[sIGPIC][/sIGPIC]

 

"The first time I ever saw a jet, I shot it down."- General Chuck Yeager, USAF, describing his first confrontation with a Me262.

 

 

JayRac3r/Lt_Mav YouTube Channel

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