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Posted

I'm trying to make the CAP groups behave better in GCICAP and respond to unintercepted intruders in a more realistic fashion. So I have been playing with options and so far have discounted weapons free type ROEs because it causes a huge dogfight to break out. Seems even WW2 AI pilots can see a speck and decide it is an enemy a very long way away without any radar. It would be a nice wishlist item to have a weapons free type ROE but allow specification of a detect enemy range as well as don't move more than x meters from vec2 position.

 

Anyway was considering "engage targets in zone" with the zone being their CAP zone. I've noticed in the wiki that there is an optional parm mentioned "maxdist" that is supposed to work such that the group doesn't stray more than maxdist from their route to engage - does it still work under 1.5 as you don't see it in the editor as far as I can tell?

 

To try to save some time I also wanted to ask if anyone knows how that task interacts with ROEs of return fire and Open Fire (Only Designated).

 

If no one knows then I will have to find out the hard way.

 

Thanks,

Stonehouse

Posted

maxDist was a typo from when I created the page. Its only available on the "EngageTargets" task, and as far as I'm aware it still works. I don't quite like using it though since it encompasses the entire route of the flight so if a detected target gets inside the area the AI might go off and attack that rather than focusing on the area near by.

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