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Hello fellows mission designer and scripter,

 

So I have a server and like every server, I disabled the nukes cause people just love dropping them on friendly airports :thumbup:

 

Now, I want to restrict the nuke use to a set of zones to still allow the mig21 to use them.

 

BUT whether it's AI or Player, dropping a nuke doesn't trigger S_EVENT_SHOT callback!

 

So I can't really find out a nuke has been dropped and destroy it if outside allowed zone.

 

Is it a bug? Is there a secret callback for nuke?

Should I post it in Leatherneck forums?

 

Thanks

Mirknir

My old server:

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