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Is it possible to affect the multiplayer score of a player?


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Posted

Hello!

 

I am hosting a server and as my mission becomes more and more themed and war oriented, I would like to give my own scoring to unit destroyed.

 

When you destroy something, the game is giving a score based, IIRC, on the unit type and sometimes don't even consider if it's static or active.

For example, a static carrier will give like 5000 points.

 

I would like my server or my mission to give the score of a unit given the actual relevance of the unit in the map senario.

 

I search but didnt find any solution but there might be a secret way :)

 

Thanks

Mirknir

My old server:

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