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R-60/R-60M X2 pylons not loading correctly on ME or Rearm


Hook47

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you can have 4x R60 and 4x R60M, 8 missiles in total, but you can't have 8x R60 or 8x R60M... it makes absolutely no sense, but that's how it works.


Edited by Hadwell

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Guys,

 

whenever your payload disappears from some pylon, it means:

 

you are trying to load conflicting payload.

 

So ME will erase some of it, to keep the aircraft within defined payload.

 

EDITED: this is wrong [For example, you can't have 800 lit fuel tank + 2 x 490 lit, but you can have 3 x 490 lit.] but truth is it is currently disabled... It will be available in one of next patches. Apologies - exhaustion is extreme.

 

Same goes with SPS + ASO -> because SPS already contains ASO...

So we can assume that "limitation" not working properly... 4 R-60s + 4 R-60Ms could be bugging loadout.

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