ajax Posted December 1, 2015 Posted December 1, 2015 When flying a Ka-50 in Death Valley below sea level, the Ka-50 explodes every time. I haven't determined if the engine temps got too high or if there is an invisible "hard deck" that I keep hitting. Does anyone know?
Bourrinopathe Posted December 2, 2015 Posted December 2, 2015 (edited) Same collision bug (?) with a Su-27 in the Death Valley (south to north). Flying below 50 m was ok for a while, then the Su-27 exploded (probably below sea level, entering Badwater Basin). [system info] Track attached.NTTR - Death Valley crash.trk Edited December 2, 2015 by Bourrinopathe /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
Corrigan Posted December 2, 2015 Posted December 2, 2015 Sounds to me like the textures and mesh don't coincide. We've seen that in several other places in the map. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Grimes Posted December 2, 2015 Posted December 2, 2015 I tested the scripting functions to see if it returned below sea level values, never thought to try flying there. :) I'm gonna guess that its not exactly a mesh issue, but more of the game isn't programmed to handle objects below sea level because before Nevada there was no location like that. I've reproduced the bug and am reporting it. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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