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Posted

Hey guys,

 

I'm still having the same issue in 2.0 as I'm getting in the current build of 1.5, I don't get any dynamic lighting on the aircraft from things like flares etc.

 

Am I the only one experiencing this? If I fly the Su27 and release a load of flares they don't light up the back of my aircraft at all. The same can be said for all aircraft I have. Navigation lights also don't create any glow on the ground.

 

Is there amy graphics setting which would influence this? I definitely didn't have this problem when 1.5 was first released...

 

Thanks.

 

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My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.

Posted

Have you made any changes to the Nvidia Settings?

 

I think I have the same GPU as you and I'm not having any issues like this.

Glare and specularity are looking fantastic on my rig.

DCS World 2.0 Open Alpha | CPU Intel Core i7-7700K @ 4.20GHz| Mobo ASUS ROG MAXIMUS IX HERO | RAM G.SKILL 32 GB | GPU ZOTAC GeForce GTX 1080 | PSU Corsair RM750i | OS Win 120 64-bit | TM Warthog HOTAS | TH Cougar MFDs | Saitek Pro Flight Combat Rudder Pedals | TrackIR 5 / TrackClip Pro & Oculus Rift | Monitor: Samsung U28D590D (3840 x 2160) |

Posted

There is no dynamic lighting. It's the same in 1.5. It's been reported lots and I can only assume ED know.

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

Posted

Ah, then you mean secondary lighting effects like missile flames & flare release.

Sorry, misunderstood you there!

DCS World 2.0 Open Alpha | CPU Intel Core i7-7700K @ 4.20GHz| Mobo ASUS ROG MAXIMUS IX HERO | RAM G.SKILL 32 GB | GPU ZOTAC GeForce GTX 1080 | PSU Corsair RM750i | OS Win 120 64-bit | TM Warthog HOTAS | TH Cougar MFDs | Saitek Pro Flight Combat Rudder Pedals | TrackIR 5 / TrackClip Pro & Oculus Rift | Monitor: Samsung U28D590D (3840 x 2160) |

Posted

It's been broken since the 1.5.1 update I believe. 1.5.0 was fine.

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

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