sedenion Posted December 25, 2015 Posted December 25, 2015 (edited) All in the title... The padlock view ( Numpad . ) obviously don't work... Edited December 27, 2015 by sedenion
sedenion Posted December 27, 2015 Author Posted December 27, 2015 Just a bump the thread... I insists because, i don't know for other, but for me it's vital in dogfight... (i just want a tester or Zeus confirm that the bug is taken into account)
JEFX Posted January 4, 2016 Posted January 4, 2016 Same problem here! [sIGPIC][/sIGPIC] In DCS I fly jets with thousands of pounds of thrust... In real life I fly a humble Cessna Hawx XP II with 210 HP :D
sedenion Posted January 4, 2016 Author Posted January 4, 2016 ( at least one other that uses the padlock view... i'am not alone in the world... :cry: )
JEFX Posted January 4, 2016 Posted January 4, 2016 Sedenion, There is no shame in using some aids sometimes :-) I am with those who believe that the SA is so reduced on a computer monitor that sometimes a little help compensates... For myself, I have a HOTAS button for padlock and unpadlock and I use it very sparingly, just when I lose the bandit completely, and the minute I find him again, I unpadlock and continue unaided. I have been flying simulators since the original Falcon 4.0 days (which makes me older...) and I have gone through a lot of thinking about all this. Very often, the little dot of a target at some distance shows exactly the same as a little missing pixel of a tiny smudge on my computer monitor.. Therefore the need for a little tiny help here and there. Another reason sometimes to need some help is related to track IR. Understand me well, I couldnt live without it and it is one of the best thing that has come to our simulator's world, but it has one drawback when searching the sky for bandits : with track IR your head and eyes are somewhat fixed in one beam, you turn your head to search where in real life one moves the head and the eyes much more independantly. Add to this older (50') eyes with glasses, or only young eyes but with glasses and again you get one more level of view restriction... Because of all this, I think it is very appropriate to use sapringly the Padlock function. By the way, I like to tweek the labels in order to make the same sparing use sometimes (for all the same reasons) : I make all labels appeal as the smallest character possible : the apostrophe sign (') or the dot (.) and I edit all labels to be some grayish black (both sides). Therefore, again very sparingly, I can use to put the on for a bit and any bandit appears like a grayish black dot in the sky (friendly AND ennemy), just like in real life. It is up to the user to decide up to which distance it is realistic to do this and still feel natural. There are tons of threads FOR and CON these ideas, but this is my opinion... JEFX [sIGPIC][/sIGPIC] In DCS I fly jets with thousands of pounds of thrust... In real life I fly a humble Cessna Hawx XP II with 210 HP :D
sedenion Posted January 4, 2016 Author Posted January 4, 2016 Another reason sometimes to need some help is related to track IR. Understand me well, I couldnt live without it and it is one of the best thing that has come to our simulator's world, but it has one drawback when searching the sky for bandits : with track IR your head and eyes are somewhat fixed in one beam, you turn your head to search where in real life one moves the head and the eyes much more independantly. Add to this older (50') eyes with glasses, or only young eyes but with glasses and again you get one more level of view restriction... This is why i don't have (and don't want) Track-IR and still love the padlock view for dogfights, even if i have very good eyes :) Dogfights without padlock view is simply unplayable for me...
sedenion Posted March 22, 2016 Author Posted March 22, 2016 did not tested... is the padlock view working now ?
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