black27 Posted April 18, 2016 Posted April 18, 2016 Hi, if you are looking for some details about fire power, you can find it for example here: http://www.quarryhs.co.uk/modern_fighter_gun_effectiveness.htm I have diferent problem now - my guns on M2000C are inoperative after recent update. Do anyone know any solution?
Davee Posted April 18, 2016 Posted April 18, 2016 Hi, if you are looking for some details about fire power, you can find it for example here: http://www.quarryhs.co.uk/modern_fighter_gun_effectiveness.htm I have diferent problem now - my guns on M2000C are inoperative after recent update. Do anyone know any solution? There are a number of posts on this and information. Just a quick search will give you the solution. The quick answer is that you have to turn on the guns switch now as in the real aircraft.
mattebubben Posted April 18, 2016 Posted April 18, 2016 Hi, if you are looking for some details about fire power, you can find it for example here: http://www.quarryhs.co.uk/modern_fighter_gun_effectiveness.htm I have diferent problem now - my guns on M2000C are inoperative after recent update. Do anyone know any solution? As stated there now is a Switch you need to Flick to arm the Guns. Here is the post Zeus made about it including pictures. Folks, the title says it all. We have implemented a gun arm switch. Originally this switch was in the stick and as such there was no realistic way for us to make it operational so we skipped its implementation, although we left the code ready in case we had to. Well, later on we were told that for the RDI version, the switch was moved from the stick to the Left Instrument panel and as of now we have included it. It is easy to miss, unless you know it is there. From this time onwards, if you need the guns to work you must click this switch to the ARMED position. Otherwise you will get a nasty surprise when you try to fire the guns and nothing happens, just like me during one of my test flights.
Recommended Posts