fitness88 Posted February 22, 2016 Posted February 22, 2016 When flying even when I reach level altitude in a Su-27 or F-15, is the looseness I feel in the aircraft normal for the flight modelling? It seems like the plane is going through some gentle turbulence causing gentle buffeting all the time. As a result the flying experience feels unstable with the need to make constant flight corrections. I have tried adjusting my j-stick. Thank you.
Sryan Posted February 22, 2016 Posted February 22, 2016 Try hitting RCTRL + ENTER. this will bring up a small window showing you your joystick inputs. That could rule out any issues on that side. The Su-27 is kinda notorious for needing constant adjustments and trim updates. I personaly put it in an autopilot mode if I am on the altitude I want to be at. Check my F-15C guide
pr1malr8ge Posted February 22, 2016 Posted February 22, 2016 I cannot speak for the su27[don't fly it] But with the f15 it is sensitive to any movement in the stick even if you're not touching the stick if it is still inputing movements [this happens a lot with any new usb stick that has hall effect sensors] The best thing to do would maybe try a deadzone in both Pitch and roll axis in DCS settings. I use a setting of 3 with my TM warthog. For the WIN [sIGPIC][/sIGPIC]If your desired effect on the target is making the pilot defecate his pants laughing then you can definitely achieve it with a launch like that.
fitness88 Posted February 23, 2016 Author Posted February 23, 2016 I use Saitek X52 Pro. I never knew about the RCTRL + ENTER input window, very nice! All is stable there, however I may introduce a bit of initial curve in both the roll and pitch. I will also try increasing the dead zone for pitch and roll and see if both these changes help to smooth things out. Thanks to both of you.
DarkFire Posted February 23, 2016 Posted February 23, 2016 I use Saitek X52 Pro. I never knew about the RCTRL + ENTER input window, very nice! All is stable there, however I may introduce a bit of initial curve in both the roll and pitch. I will also try increasing the dead zone for pitch and roll and see if both these changes help to smooth things out. Thanks to both of you. Ah, yes, if you're not using curves for pitch and roll I can imagine that the aircraft would feel incredibly twitchy. What level of curvature to use will depend on how you want each aircraft to feel, and also on your individual control setup. Most people start with somewhere between 15 - 20 curvature for both pitch and roll and then adjust from there. System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit. Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan.
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