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Posted

In current version there is lots of warping on servers like BlueFlag (by buddyspike). Can the netcode be improved?

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

Posted

Host your mission, then go to task manager and check your DCS.exe CPU utilization ...

 

EJLstd.png

 

How much % does it show and how many CPUs do you have (cores). Note that we need to know the amount of logical cores.

 

The CPU will be the bottleneck if:

- you have 4 cores, and your DCS process shows CPU utilization above 26%.

- you have 8 cores, and your DCS process shows CPU utilization above 13%.

 

This is because DCS world has a couple of treads, but they run actually only under 2 cores max.

But the real simulator logic with all the simulation and mission coordination is run under one core.

And if the complexity of your mission is high, or you have a lot of units alive at the same time, then the server cannot cope with the amount of data it needs to send and the calculations it needs to do at the same time.

In other words, the simulator gets out of sync... But it is highly likely that even in that situation, the simulator should not show units floating around like chickens... It should show lag of these units. Like the would receive only updates every 1 second or so on the client.

 

Laat me weten hoe het gaat.

 

Sven

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Posted

All fine yesterday, BARELY warping on 104th. I assume it was issue with 373vfs server... :P

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

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