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Posted (edited)

Hello,

 

I'd like to bring to your attention a significant bug in DCS, regarding taxi and landing lights of the airplanes (I didn't check the helicopters).

 

At the moment, those lights operate in pretty much the same way as front lights of the car, which is absolutely wrong - they act like short-range and long-range lights (sorry, I don't know the correct term in English). But the main point is they shine straight ahead!

 

Main purpose of landing light is to assist a pilot to land the aircraft, which means it has to be set in such a way that it illuminates the ground BELOW the aircraft.

 

attachment.php?attachmentid=136113&stc=1&d=1457291800

 

The picture is for reference only, but it shows exactly how it should look like. Usually the illumination axis of the landing light should be aligned with 3 degree glide slope.

 

Taxi lights are mostly correct, but they should work like this:

 

attachment.php?attachmentid=136114&stc=1&d=1457292826

574311195_Landinglightgeometry.png.7a32e05c6af2dd3f1838f3797c775d98.png

1272410878_Taxilightgeometry.png.505c8df1f813b6e4087a61d7563150a0.png

Edited by Bimbac
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