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Posted

How to use X52 Pro with discrete braking without pedals? Is there a way to map the left and right wheel brakes to the one slider or any other configuration?

 

Thank you.

Posted
How to use X52 Pro with discrete braking without pedals? Is there a way to map the left and right wheel brakes to the one slider or any other configuration?

On my x52 I used to use the slider for both brakes and then I set left and right braking on the hat switch on the front of the throttle.

 

This way I used the slider for general braking and then the hat switch for corrections.

System specs:

 

Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440)

Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use

 

Posted (edited)
On my x52 I used to use the slider for both brakes and then I set left and right braking on the hat switch on the front of the throttle.

 

This way I used the slider for general braking and then the hat switch for corrections.

 

So you had the slider set up as 'bands' turning the 'W' [wheel brake] key on or off?

Setting left and right braking on the hat switch on the front of the throttle was for your discrete braking, but don't you have to use axis mapping through DCS for discrete [not on/off] braking to work properly? Does the alt - A or ctrl - A keyboard mapping actually give discrete left and/or right braking or is it on/off.

Edited by fitness88
Posted
So you had the slider set up as 'bands' turning the 'W' [wheel brake] key on or off?

Setting left and right braking on the hat switch on the front of the throttle was for your discrete braking, but don't you have to use axis mapping through DCS for discrete [not on/off] braking to work properly? Does the alt - A or ctrl - A keyboard mapping actually give discrete left and/or right braking or is it on/off.

I did have the slider set as normal axis when available, that worked fine.

It was set in the DCS axis controls section.

It gave a fine control of braking.

 

The hat switch then worked for adjustments with right or left braking, only short inputs.

That one was set up as keys, so on/off.

 

It's difficult to get it better than that without rudder pedals with integrated toe brakes.

System specs:

 

Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440)

Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use

 

Posted (edited)
I did have the slider set as normal axis when available, that worked fine.

It was set in the DCS axis controls section.

It gave a fine control of braking.

 

The hat switch then worked for adjustments with right or left braking, only short inputs.

That one was set up as keys, so on/off.

 

It's difficult to get it better than that without rudder pedals with integrated toe brakes.

 

Are you saying that mapping the slider in the DCS axis controls section allows for discrete braking, which allows for increased gradual braking as you move the slider up, not just on/off?

Edited by fitness88
Posted
Set the rudder axis to press the keys needed for right/left brakes.

 

Will work similar to Russian/British brake system or VKB T-Rudder T-Link.

 

OK I will try it out...thanks for the info.

Posted
Are you saying that mapping the slider in the DCS axis controls section allows for discrete braking, which allows for increased gradual braking as you move the slider up, not just on/off?

Yes, that's how I used it.

 

Then the hat switch for on/off braking left and right.

 

Set the rudder axis to press the keys needed for right/left brakes.

 

Will work similar to Russian/British brake system or VKB T-Rudder T-Link.

That's an interesting solution, didn't think of that at the time. :)

System specs:

 

Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440)

Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use

 

Posted

I mapped the slider to DCS brake axis and have discrete braking.

In Addition, I mapped J-Stick hat to left and right brake and now I have on/off L & R braking to correct any veering when I land.

Thanks to you both!

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