ron533 Posted April 11, 2016 Posted April 11, 2016 (edited) Hi, I use 3 monitors combined as one (Surround), and use one screen viewport in DCS. In the last patch I've happily noticed that ED fixed a problem with constraining the GUI viewport to the center screen only, and not stretched on all 3 screens. So now the menu is fine and centered. Problem is now that the F10 map view is also constrained to the center screen, which I don't mind if it weren't twisted and skewed , as if it was compressed from 3 monitors view to 1 monitor... In mission editor the view is fine, only in game it is skewed like that. I've seen some threads about similiar issues, (http://forums.eagle.ru/showthread.php?t=148562) but no solution for this. I guess ED way of handling 3 monitors is changed by now. Is it fixable now or we have to wait for the next ED patch? Is it possible to control the F10 view only? set it apart from the GUI viewport? (ED - this is the better option - to allow control of this viewport...) Thanks for helping! Ron Pics added of 100% view and normal view Edited April 11, 2016 by ron533 Pics added Callsign SETUP
SkateZilla Posted April 11, 2016 Posted April 11, 2016 Reported, Best optiom is to use 3 Camera View. 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
ron533 Posted April 11, 2016 Author Posted April 11, 2016 Reported, Best optiom is to use 3 Camera View. Thanks. (3 camera view looks weird seeing my wings while looking forward...) Callsign SETUP
sslechta Posted April 12, 2016 Posted April 12, 2016 Ron, Here's another post that the bug is posted on: http://forums.eagle.ru/showthread.php?t=160685 Steve (Slick) ThrustMaster T.Flight Hotas X | TrackIR5 Pro | EVGA GTX 1070 | Win10 64-bit Professional | Dell Precision 7920 Workstation | 1 TB SSD | 128 GB Memory | Dual Intel Xeon Platinum 2.0 GHz 16 Core Processors (64 Total w/HT ON) | 24" Dell Monitor
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