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Posted

Hi,

 

For the life of me I haven't been able to find this feature in the forum and Ive tried making it happen in the simulation.

 

What Im trying to do is having an aircraft enter a zone and only when the aircraft enters the zone a AI hostile aircraft spawns and attacks.

 

Any help would be great.

 

Thanks

 

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Posted

If you only want to spawn one or two groups of fighters, you can easily do this with the in-game triggers. If you want to spawn unlimited fighters, have a look at this recent thread. (Actually the mission the OP attached to this has an example of activating groups using triggers as well, so if the following is completely incomprehensible to you, you might want to take a look at it.)

 

For your basic setup, add the AI fighter group as you normally would (waypoints etc.) and then make sure the "LATE ACTIVATION" checkbox in the group properties is ticked. This will prevent the group from appearing in the game until they're explicitly activated.

 

Next, place a trigger zone of your desired size at the location you want to use to activate the AI group.

 

Finally, in the triggers dialog, add a new 'Once' trigger with condition:

 

PART OF GROUP IN ZONE

Group: player group (or whatever group you want to use to activate the AIs)

Zone: the zone you placed

 

And then for the action, you want:

GROUP ACTIVATE

Group: your AI fighter group

 

If you only want to have a particular aircraft activate the AI, you can use "UNIT IN ZONE" instead of "PART OF GROUP IN ZONE".

Posted

i think PART OF COALITION is working though... he can use that for multiple clients i believe.

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