Maverick Su-35S Posted April 30, 2016 Posted April 30, 2016 Hello, All the vehicles in the sim have personalized engine sounds, rolling sounds, different armament firing sounds, etc.! The problem is that the gun firing sounds (bullets, high caliber shells, missiles, rockets, etc.) are heard at the same amount of intensity or even slightly lower than the engine sound. The amount of decibels given by the gun firing and missile shooting should be a lot higher (maybe 2..3 times higher) than that of the engine running at idle. When will we be able to hear armament shooting sounds much more louder than the surrounding sounds and also from the distance, similar to real life? When you can't prove something with words, let the math do the talking. I have an insatiable passion for helping simulated aircraft fly realistically. Don't underestimate my knowledge before understanding what I talk about! Sincerely, your flight model reviewer/advisor.
Apocalypse31 Posted May 9, 2016 Posted May 9, 2016 I cannot agree with you enough! I've also noticed that the sounds are louder in third person than they are in first person. TankSim Discord
Maverick Su-35S Posted January 4, 2017 Author Posted January 4, 2017 I cannot agree with you enough! I've also noticed that the sounds are louder in third person than they are in first person. Perhaps they've made some changes, idk...! Good day!:thumbup: When you can't prove something with words, let the math do the talking. I have an insatiable passion for helping simulated aircraft fly realistically. Don't underestimate my knowledge before understanding what I talk about! Sincerely, your flight model reviewer/advisor.
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