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Posted

So I assigned the embarking task of a group of 15 soldiers into my Mi-8. I also set up the disembarking task to where I want them to go.

On the radio, asking for embarking the assigned group works. Got all of the guys lining up and entering my Mi-8. I also got the voice messages OK.

I fly to the destination and ask for disembark: I got only one guy getting out while all the others are respawning where I picked them up initially.

Any suggestions?

Thanks.

Posted (edited)
I like what you said the first time, FC. :-)

 

WC

 

 

 

Hehe. But it is true isn't it? Since I've been building the moose framework, cargo it's actually a big worry:

 

 

 

- the off the shelf menu actions work only half...

 

- when you execute cargo:destroy(), the cargo stays visible...

 

- there is only one 'real' cargo object in the simulator.

 

- yes, you can flag other units as transportable, but you really can't do anything with it...

 

- I got ai slingloading cargo working just once, in dcs 2.0 in one of the first versions.

 

- embarktotransport crashes when you execute a push task and the unit had no other task in the queue...

 

- dcs world is loaded with fantastic cargo mods from greatly talented community Modder's, and what is ED doing with that?

 

- you cannot embark units into other ground units (I believe)

 

- why on earth does the default cargo loading menu options smoke the cargo? The other coalition sees that smoke. What about stealthy pickups???

 

- destroyed cargo cannot be deleted from the simulator...

 

 

 

 

 

Cargo is currently half baked, still in development... I wonder when all the functions will work properly...

 

 

 

The is the reason why I also am developing in moose a decent cargo logic... With much more options for mission designers... I mean, why does dcs need to develop their own cargo handling menus and logic, while that could be done by the community if they would expose decent APIs to move the objects around...

 

But of course, that is my opinion...

Edited by FlightControl

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