microvax Posted May 23, 2016 Posted May 23, 2016 The title is pretty obvious. In blue flag the tactical info on the ABRIS kind of makes up for the lack of RWR and missile warning systems. The problem is, if you have been flying for an hour and landed at an airfield you just captured during the offensive, you can rearm, refuel, but is there seems to be no way to update the tactical info on the ABRIS. Is there a way to do it without having to respawn ? Because Spawn locations itself are sometimes something like 150km out from the next objective, while the next airport is just 60km away. Tried both repairing with ABRIS on and ABRIS off. I fear there is no option to update without respawn, even if that seems counterintuitive... [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
Isegrim Posted May 23, 2016 Posted May 23, 2016 The units are only available on ABRIS as long as the units are not made invisible via the DCS Missioneditor. There is no way the ABRIS is beeing updated during the mission because there is no infomation going to the ABRIS after an unit has been destroyed or not. "Blyat Naaaaa" - Izlom
StrongHarm Posted May 23, 2016 Posted May 23, 2016 The tactical information available on the ABRIS isn't dynamic. It's from a static data load before flight. Think Data Load Cartridge. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Flagrum Posted May 23, 2016 Posted May 23, 2016 That is an interesting question... How does this information get into the Abris in the first place? How would that work in the real thing? As there is no data cartridge ...? I would suppose, it would be entered manually ...? But at least in our Abris there is no way to enter or edit for example the threat-circle data, right?
StrongHarm Posted May 23, 2016 Posted May 23, 2016 Well it's not through USB, since the ABRIS has a 486DX processor. If I had to guess, I'd say it's done through an old COM or Parallel Port cable cannon plug under a panel. Or 10Base-T heheh. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Isegrim Posted May 23, 2016 Posted May 23, 2016 W-LAN:megalol: Sorry couldnt resist. "Blyat Naaaaa" - Izlom
StrongHarm Posted May 23, 2016 Posted May 23, 2016 You'd be hard pressed to find 16 bit drivers for W-LAN. And if you did, you'd have to set the I/O address manually and reserve an IRQ and DMA to get it to run. This would probably take up too much of the Blackshark's resources, since Betty uses a soundcard and they *always* demand IRQ 12 and create a conflict. Would probably have to run Himem.sys as well.. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Camembert Posted May 23, 2016 Posted May 23, 2016 You'd be hard pressed to find 16 bit drivers for W-LAN. And if you did, you'd have to set the I/O address manually and reserve an IRQ and DMA to get it to run. This would probably take up too much of the Blackshark's resources, since Betty uses a soundcard and they *always* demand IRQ 12 and create a conflict. Would probably have to run Himem.sys as well.. Fluent English speaker here yet I didn't understand a word of that :huh:
Isegrim Posted May 23, 2016 Posted May 23, 2016 You'd be hard pressed to find 16 bit drivers for W-LAN. And if you did, you'd have to set the I/O address manually and reserve an IRQ and DMA to get it to run. This would probably take up too much of the Blackshark's resources, since Betty uses a soundcard and they *always* demand IRQ 12 and create a conflict. Would probably have to run Himem.sys as well.. Yeah i think it would be more easy to install another small Computing unit to do that W-LAN part, maybe with W98 or so. And link it via Direct link Cable upon the ABRIS to update the Data only. And if this doesnt work we can also install a Floppy drive up on both, the Computing unit and the ABRIS. The only downside here is the increase of Pilot workload because he has to update his ABRIS using the 10 following easy to do steps. 1. HACK W-LAN Router PW of best signal around using the Computing unit. 2. Connect the Computing unit to HACKED W-LAN Router. 3. Download the updated ABRIS data from your official current ABRIS Data provider. 4. Copy Upated ABRIS Data to the Computing units Floppydrive. 5. Write an Autoexec which will force upload the new data informations to the ABRIS Data path and delete the old data information. 6. Copy this Autoexec also to the Computing units Floppydrive. 7. Remove the Floppy disk out of the Computing units Floppydrive. 8. Insert the Floppy disk into the Floppydrive which is connected to the ABRIS navigation system. (Dont get confused by the W98 Backup Floppydisk) 9. Do some magic and run DOS on the ABRIS system. 10. Run the Autoexec from the Floppydrive which is connected to the ABRIS Navigation system. e voila ISE :music_whistling:Please dont take this serious "Blyat Naaaaa" - Izlom
ajax Posted May 23, 2016 Posted May 23, 2016 I have to disagree with some of the earlier answers: The units displayed on the ABRIS do indeed change as the mission progresses. The changes are only seen if you respawn, as the original poster said, and if they are set to visible. It seems that only unit #1 of any group is seen. If that unit is destroyed and the player respawns, that unit/group will no longer show up on the ABRIS.
StrongHarm Posted May 23, 2016 Posted May 23, 2016 Yes, the ABRIS reflects static (not dynamic) information *as of spawn*. The ABRIS has no active sensors or bidirectional communications(beyond GPS reception). It's a like a Garmin, modified for combat. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
microvax Posted May 24, 2016 Author Posted May 24, 2016 I know its a static display of what is set as non hidden, thats why i asked if its possible to update when on a friendly airfield landed, I would even understand having to repair to reflect process of turnover but yee. Normally you can just respawn apart from blue flag where you sit on a friendly airfield lightyears away from the next respawn point. Some kind of floppy or serial com is prob most likely. Well oko. But we agree that there should be a way to update tactical info when on the ground on friendly FARP/Airbase right ? I mean there is a way to get the data into it in the beginning so there has to be one even after you flew a bit with it. ;D [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
ajax Posted May 24, 2016 Posted May 24, 2016 @StrongHarm: Complete agreement here. @microvax: Unfortunately, I don't think there's any way to "update" the ABRIS except by respawning.
Isegrim Posted May 24, 2016 Posted May 24, 2016 And without respawn it doesnt. Respawn means you get a new Helicopter and should not happen during a Mission. The ABRIS is not Getting Updated during a flight/mission. "Blyat Naaaaa" - Izlom
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