Shogun0 Posted June 16, 2016 Posted June 16, 2016 Hey guys! Loving the Rift after getting used to the lower resolution than my 1440p setup. One thing that is really bothering me though is pop-in. In both 2.0 and 1.5, my peripheral vision can catch the pop-in of other planes parts as they are rendered. The group I fly with flies a lot of formation, and turning my head left and right, I can see the plane as it is rendered as a "pop in", piece by piece (rudder, tail, aileron, etc etc). If it would render these just a little sooner on the edge of vision this would be great- is this a setting somewhere? In 1.5, I am having an issue with shadows from clouds doing the same thing. They just pop in and out, which is incredibly annoying- especially over water. Using flat shadows, High textures, Low terrain textures if it matters. Thanks! VFA-25 Fist of the Fleet [sIGPIC][/sIGPIC] Virtual Carrier Strike Group One | Discord
SkateZilla Posted June 16, 2016 Posted June 16, 2016 http://forums.eagle.ru/showthread.php?t=165411 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Shogun0 Posted June 16, 2016 Author Posted June 16, 2016 http://forums.eagle.ru/showthread.php?t=165411 Thanks :) VFA-25 Fist of the Fleet [sIGPIC][/sIGPIC] Virtual Carrier Strike Group One | Discord
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