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Posted

Hi

Is there a thread , video or tutorial that shows how to create missions ?

I could not find anything step-by-step or detailed explanation on how to do so ??

also the lack training missions for NEW products is extremely frustrating , where these may become available from the developer (if at all) 3 years after the module has been released !!!

 

 

 

Your assistance is greatly appreciated.

 

 

MA

Posted

Check out the manual for DCS in the docs folder. Its a shame this is so overlooked as I still refer to it after years for the exact meaning of certain functions.

 

Training, or lack thereof is hotly debated with mixed opinions, much of them not particularly supportive of basic training, one particular breed of thought refers to the nomenclature "study sim" a lot, if you are lucky and "spoon feeding" if you are not so lucky. However if one does not love learning about new things I could imagine DCS would be quite challenging. Training for a smiulator would have to assume everyone had some basic standard which isn't even true. My own advice for this would be to search for other players of similar abilities to your own and learn together because its a lot more fun (for some) but certianly we aren't all built the same (I love nothing more than reading the manuals and trying things out)

 

GL!

 

Hi

Is there a thread , video or tutorial that shows how to create missions ?

I could not find anything step-by-step or detailed explanation on how to do so ??

also the lack training missions for NEW products is extremely frustrating , where these may become available from the developer (if at all) 3 years after the module has been released !!!

 

 

 

Your assistance is greatly appreciated.

 

 

MA

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

Posted

Hello

Thank you both for the prompt reply , I will definitely check out the tutorials in the link provided .

I totally agree with the fact the some effort has to be made by the gamer to learn more about plane/chopper that he's interested in , however , from my personal experience so far , I cant say that most third party developers are presenting a complete product , as realistic and eye pleasing as it may be . I think the learning curve in DCS can be steep , so introduction to basic functionalities is import , because this is how one can build the skills needed to eventually become good at it . I apologize if I sound negative about the whole experience, it's because DCS has evolved without being able to keep up with it.

 

Many thanks again

 

 

MA

Posted
Check out the manual for DCS in the docs folder. Its a shame this is so overlooked as I still refer to it after years for the exact meaning of certain functions.

 

Training, or lack thereof is hotly debated with mixed opinions, much of them not particularly supportive of basic training, one particular breed of thought refers to the nomenclature "study sim" a lot, if you are lucky and "spoon feeding" if you are not so lucky. However if one does not love learning about new things I could imagine DCS would be quite challenging. Training for a smiulator would have to assume everyone had some basic standard which isn't even true. My own advice for this would be to search for other players of similar abilities to your own and learn together because its a lot more fun (for some) but certianly we aren't all built the same (I love nothing more than reading the manuals and trying things out)

 

GL!

+ 1 on using the DCS manual. The manual is some 250 pages with pages 58 through 223 dedicated to the Missions Editor!

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