pepin1234 Posted July 10, 2016 Posted July 10, 2016 (edited) I really want ED do this modification as soon as possible. Why? If we call a mission "realistic" we must not see/know the losses and kills of every single enemy players in live window score. I mean, should be tracked all the players action by the mission track itself, but the server should have a additional option to avoid show the score of the opposite coalition showing every single player action. This could help to keep healthy the rivaling players action, also this could help for a good climax in the Sim between players. Is not the same, know who is killing you in live actions than see who kill you after finish the mission and after see the mission track. Sometime we see how a group become problematic just when each other know who kill you. OR we can avoid jealous feeling, at least in live action moments. Sound like a joke, but this is the reality. This addition should come together with a general score for every coalition. Why? Because is easy know the friendly deaths than the enemy deaths in a real battlefield in combat actions. In this case, with this two modification we only know in live our own coalition individual action by every friendly player win and losses AND at the same window score add a line for the total score of the opposite coalition such at the same time represent our total losses. I gonna make a graphic representation of this idea with a picture.:thumbup: Edited July 10, 2016 by pepin1234 [sIGPIC][/sIGPIC]
pepin1234 Posted July 12, 2016 Author Posted July 12, 2016 This is my idea, This will be the new server options: All in score window: Only my players coalition: Only Coalitions: [sIGPIC][/sIGPIC]
MikeMikeJuliet Posted July 13, 2016 Posted July 13, 2016 Good point and a detailed suggestion. I hope ED finds this. 1 DCS Finland | SF squadron
pepin1234 Posted July 15, 2016 Author Posted July 15, 2016 Yes is really helpful hide in some cases the individual action for players. Specially in missions inside a group or squadron where the team is more important than single players actions. [sIGPIC][/sIGPIC]
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