uri_ba Posted July 30, 2016 Posted July 30, 2016 (edited) Hi guys, OB was solid till the last weekend's patch. Ever since I've been getting flickers as FrameRate bounce up and down while not adhering to the 90/45/30 fps limits. I've been seeing 45 to 60 FPS quite a bit which cause screen flickers and a not so freindly experience. I've not seen it in any other VR game, so I'm wondering if that is just me Thanks, Uri P.S. same applies to 2.0.3 (where it also flickers in the UI) Edited July 30, 2016 by uri_ba Creator of Hound ELINT script My pit building blog Few DIY projects on Github: DIY Cougar throttle Standalone USB controller | DIY FCC3 Standalone USB Controller
uri_ba Posted July 31, 2016 Author Posted July 31, 2016 OK, seemed to be something local I still need to figure out. looks like letting the GFX card rest for 24H (night then work) had "fixed it". it's probably something that has to do with thermals on the card (which I can't understand - as it's under the limit all the time). I'll keep digging into it. 10x anyways. Creator of Hound ELINT script My pit building blog Few DIY projects on Github: DIY Cougar throttle Standalone USB controller | DIY FCC3 Standalone USB Controller
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