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Posted (edited)

Interresting. Thanks. Going through the doc, this sight is actually motorized and can adjust the elevation automatically from the input of the target distance by the pilot through a panel. This works for both rockets and gun. There is also an integrated symbology indicator for torque overload and radalt warning. Would be an awesome add on later from polychop.

Edited by BaD CrC
Posted

Cheers Schmidtfire. Yes I will do that variant, I was looking into doing so when I noticed the cannon reticle and rocket one are not exactly in the same place and part of the cannon reticle's edges are clipped. I think it's something to do with positioning in Sights_page.lua. My health isn't that good atm so it'll have to wait until I feel better...

Posted

nice work, looks really nice :)

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Lead Terrain Developer / Texture Artist

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