Jump to content

Recommended Posts

Posted

How do these other aircraft sim developers get permission to develop any type of aircraft that is or has been manufactured since 1901? I realize that many do not have the classified gear modeled but many have close approximant renderings. And these are sometimes 2 or 3 person teams.

 

Just wondering.

 

:D :thumbup: :music_whistling:

 

Laz

Posted

One factor is that the systems modelling isn't portrayed in anything like the same detail in some other products. When you just have generic systems, there is less call for intellectual rtights to be respected.

 

With DCS, the aim is to accurately replicate complex systems accurately, and therefore intellectual rights are a much bigger factor.

 

The other aspect may be that they do pay royalties, but with a much bigger customer base, those royalties may be a far smaller issue.

 

The bottom line however is that as these agreements and legal discussions are always subject to confidentiality clauses, so who agrees what, and how, is not really something we forum users will ever really be privy to.

Posted

I challenge the notion that the license price is prohibitive.

 

I don't see how any of the manufacturers of the planes or equipments ever worry about a niche product that won't ever create them any significant revenue. Do you think Hughes, Raytheon, LM, Boeing make big bucks with licensing their equipment for what is essentially a video game? We are not their target demographics... they don't need to promote their brands to us or increase the value of it by making it exclusive.

 

Also, a designation like F-15C is a military designation of an airplane, and as far as I know its not a trademark. It is different when a racing game features a Lamborghini Gallardo because thats the company name and trademark.

 

So unless there is a hard, solid evidence that licensing plays such a big role in limiting what can be developed these days, I would still think that the development speed of Eagle Dynamics is driven by:

 

- not allocating enough resources / not caring enough about consumer products more than other projects which are potentially more profitable

- not having a real competition within its segment.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...