CoBlue Posted October 20, 2016 Posted October 20, 2016 Rudder becomes ineffective when using both max brakes, when you release brakes rudder becomes effective again. I don't see this behavior in RL or other DCS airplanes. Do a ground test, 25kts x-wind, start take-off roll, accelerate to 170kts> rudder holds centerline, cut throttle to decelerate > rudder holds centerline start max braking> rudder becomes ineffective? airplane veers into wind with full opposite rudder deflection...??? release brakes> rudder effective again You can max brake & release brakes with full rudder deflection several times during the deceleration & see what happens to the directional control. It's all happening in high speed regimes above 80kts, but even noticeable at lower speeds. Thank you! i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
david.lind Posted October 24, 2016 Posted October 24, 2016 Was this picked up by smiley? Explains a lot of troubles with cross-wind landings.
Rlaxoxo Posted October 25, 2016 Posted October 25, 2016 Thanks for the report, I'll look into this, could be an odd behavior with anti-skid logic that isn't working right or something but I have to investigate. While this isn't really the topic I feel like Mirage is a bit too glued to the ground somehow. Weird to describe the feeling but yea maybe you understand what I mean. If you take a look at different modules they weave if you go left and right while taxiing but Mirage feels like it's little bit on some kind of rails when turning : / What do you think ? [sIGPIC][/sIGPIC] Youtube Reddit
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