edineygomes Posted October 28, 2016 Posted October 28, 2016 What file should I open to edit the color of the packed parachute in F-5?
drPhibes Posted October 28, 2016 Posted October 28, 2016 (edited) Add the following two lines to your description.lua (assuming that you've already found the chute texture in the ZIP and saved a local copy of it in the livery folder): {"F-5E3_parachute", 0 ,"F-5e3_parachute",false}; {"F-5E3_parachute_1", 0 ,"F-5e3_parachute",false};The first line is for the deployed chute, while line 2 is the packed chute. The two parts use different material names in the 3d file, but they refer to the same texture file by default. If you just add the first line, the model wil use the default texture from the zip for the packed part of the animation. Edited October 28, 2016 by drPhibes
edineygomes Posted October 28, 2016 Author Posted October 28, 2016 Add the following two lines to your description.lua (assuming that you've already found the chute texture in the ZIP and saved a local copy of it in the livery folder): {"F-5E3_parachute", 0 ,"F-5e3_parachute",false}; {"F-5E3_parachute_1", 0 ,"F-5e3_parachute",false};The first line is for the deployed chute, while line 2 is the packed chute. The two parts use different material names in the 3d file, but they refer to the same texture file by default. If you just add the first line, the model wil use the default texture from the zip for the packed part of the animation. Thanks a lot for the help
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