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I'm new to making missions, but I'm trying to learn.

 

This is a multiplayer mission set in a fairly close engagement zone (Sochi-Sukhumi)

 

The premise of the mission is that the USA has left NATO and is allied with Russia. Their combined forces are pushing through the border along the coast to capture Sukhumi.

 

Remaining (fairly light) NATO forces must hold them off for a certain time, and prevent the Red Armour from entering the airbase. Upon which the mission would end.

 

As I say, I'm fairly new to making missions, so the only triggers in there are the basic Win/Loss conditions, Time limit alerts for both teams, and a randomised chance of some Blue SAMs spawning on mission start.

 

I'd be interested to know your thoughts on it, I know there's lots that could be improved!

The Iron Wall.miz

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