Cristofer Posted November 12, 2016 Posted November 12, 2016 Is there any way to set a flag when the player ejects (and only the player)? I have tried the event trigger "on eject", but it seems that it doesn´t make a difference if the player ejects or a AI plane.
feefifofum Posted November 12, 2016 Posted November 12, 2016 There's is no doubt a way to handle this with the scripting engine, but give this a try. Triggers: 1 ONCE (whatever, ON EJECT) Conditions: UNIT DEAD (player) Triggered Actions: MESSAGE TO ALL ("You're dead!", 10) THE GEORGIAN WAR - OFFICIAL F-15C DLC
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