Rabb Posted November 21, 2016 Posted November 21, 2016 Can something be done about multiplayer stability issues? Or with producing a stable dedicated server? The reason I ask is quite a long history of multiplayer problems, and right now, after 1.5.5 it is really bad. Last night I tried to play in many servers and each and every one of them, crashed within approximately 10 minutes after I joined. They were hosted with many different providers in various countries with pings on my side going from 61 to 120 if I remember correctly and with just few to 50 players connected. Having years of online gaming/simulator experience, I must admit I had never experienced anything like this. And if you take into account that those products had a price tag at a fraction of a cost of a single DCS module or a map or were even free... well, it looks bad.
ED Team BIGNEWY Posted November 21, 2016 ED Team Posted November 21, 2016 please attach your logs so we can take a look. guide in my signature. I fly most nights online and don't have that many issues. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Rabb Posted November 21, 2016 Author Posted November 21, 2016 (edited) Tried to find them, but obviously, there are no logs on my (client's) side when server crashes. Which is logical, I wasn't kicked out of those servers. My game didn't crash. They crashed. Or to be precise, the game/mission they were running crashed. And to add one thing, no matter who or where hosted a server, any time or any game in question, the number of server crashes with DCS is incomparable to any game/simulation I ever played online. I am aware this observation is not very helpful per se, but then again, with no game ever this was such an issue... Edited November 21, 2016 by Rabb
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