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Posted

Can something be done about multiplayer stability issues? Or with producing a stable dedicated server?

 

The reason I ask is quite a long history of multiplayer problems, and right now, after 1.5.5 it is really bad.

 

Last night I tried to play in many servers and each and every one of them, crashed within approximately 10 minutes after I joined. They were hosted with many different providers in various countries with pings on my side going from 61 to 120 if I remember correctly and with just few to 50 players connected.

 

Having years of online gaming/simulator experience, I must admit I had never experienced anything like this. And if you take into account that those products had a price tag at a fraction of a cost of a single DCS module or a map or were even free... well, it looks bad.

  • ED Team
Posted

please attach your logs so we can take a look.

 

guide in my signature.

 

I fly most nights online and don't have that many issues.

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted (edited)

Tried to find them, but obviously, there are no logs on my (client's) side when server crashes.

 

Which is logical, I wasn't kicked out of those servers. My game didn't crash. They crashed. Or to be precise, the game/mission they were running crashed.

 

And to add one thing, no matter who or where hosted a server, any time or any game in question, the number of server crashes with DCS is incomparable to any game/simulation I ever played online. I am aware this observation is not very helpful per se, but then again, with no game ever this was such an issue...

Edited by Rabb
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