Maulkin Posted December 29, 2016 Posted December 29, 2016 I would suggest that you keep the Active Pause on while the pilot is setting up the boost and RPM settings as it is easy for them to get distracted heads-down fiddling with the throttle and prop and loose sight of the airfield. Also, to ensure they know what airfield they are meant to go to, either add green gates to lead them there or say which one they are going to in case they get lost. I got stuck during the downwind as no other instructions were provided once I entered the downwind. --Maulkin Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars
Maulkin Posted December 29, 2016 Author Posted December 29, 2016 (edited) I ran the mission a second time and this time I managed to get the tutorial to go past the downwind. I can only assume that I didn't get the speed down fast enough. Something I really liked about the Me109 training is that it would tell you if you were too fast or too slow. While I did manage to get the perfect approach and touched down at 90mph I still crapped out the landing :(. I have tried landing the Spitty about 20 times and each time I crash....I dont know what to do differently. Also I find that the downwind->final is so nose high that I cannot even see the gates let alone the runway! Note that I am able to land the Bf109 pretty much every time....but that plane has a lockable tailwheel. Edited December 29, 2016 by Maulkin --Maulkin Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars
Art-J Posted December 30, 2016 Posted December 30, 2016 I'm not a fan of standard 1000 ft pattern and approach in that mission either. The 3 degrees (or whatever it is) glideslope is just very shallow for the Spit, making the final tricky, as the engine tends to obstruct the front view more than in other warbirds. The plane likes steeper and curved approach style more, just like the one shown in Wags' video. Makes things much easier. As for the landing itself, well, there's already a massive thread about that in the main section. I'll just point out, that for me landings are easier than takeoffs in this bird. As long as You touch down smoothly on three and perfectly straight the plane rolls out nicely, with some fast rudder dancing + brakes required only in the later phase. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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