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Will high resolution skins hurt FPS?


Guard

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In my case it hurt the FPS and degraded my quality because my graphics card can't properly handle textures as large as 2048^2 - I'd get dropped polygons. However, I manually resized the images to 1024^2, retained a still-high level of detail (using smart resize in PaintShopPro), and I didn't get any problems.

 

Of course, your mileage may vary, but generally, the more detailed the texture, the bigger the memory usage - and the bigger the FPS hit.

 

HTH.

[sIGPIC][/sIGPIC]

 

Real men fly ground attack :pilotfly: where EVERYTHING wants a piece of you :D
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thx for reply. My computer is not very powerful, so I think 1024X1024 is the way to go.

 

Yes, 1024^2 is quite enough for most skins. As I suggested, youmight want to try resizing the skins yourself and moving them to \Bazar\TempTextures manually. I run most of my skins that way and everything works flawlessly.

[sIGPIC][/sIGPIC]

 

Real men fly ground attack :pilotfly: where EVERYTHING wants a piece of you :D
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