NickD Posted February 5, 2017 Posted February 5, 2017 After the latest update I've been getting a strange crash. The main menu opens, but anywhere from immediately to a couple of minutes later the audio dies, followed by a crash 10-20 seconds later. I've tried reinstalling from scratch, and removing the DCS.OpenBeta saved game folder. I've also run windows 'sfc /scannow' to verify my windows installation, and had no problems come up. Windows 10 build 1607, Intel i7-4870, Nvidia Geforce GTX1070. DCS 1.5.6.1648. The .crash file: # -------------- 20170205-061455 -------------- C:\Windows\SYSTEM32\AUDIOSES.DLL # C0000005 ACCESS_VIOLATION at 88B20739 00:00000000 00000000 00000000 0000:00000000 88B20739 1550FA60 0000:00000000 C:\Windows\SYSTEM32\AUDIOSES.DLL DllGetClassObject()+E569 88B33D5A 1550FAD0 0000:00000000 C:\Windows\SYSTEM32\AUDIOSES.DLL DllUnregisterServer()+F41A 88B33DCE 1550FB00 0000:00000000 C:\Windows\SYSTEM32\AUDIOSES.DLL DllUnregisterServer()+F48E A7998364 1550FB30 0000:00000000 C:\Windows\System32\KERNEL32.DLL BaseThreadInitThunk()+14 A7AA70D1 1550FB80 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 And the .log file is attached.dcs.log.txt
mkiii Posted February 10, 2017 Posted February 10, 2017 I was getting the odd sound related crash, usually when things get a bit overloaded, such as an extended firing of MG/Cannon or rockets. I use built in HD Audio chipset on my ASUS Mobo, which usually works fine. It may be coincidental, but this started happening after I plugged something into my rear line-in port, ( I normally use either speakers or headphones connected to the front or rear green ports). After disconnecting the line-in, Crashing seems to have stopped (so far). Probably it is a coincidence, but you could try making sure no unnecessary sound devices are in use.
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