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Audio dies, then crash, at main menu after update


NickD

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After the latest update I've been getting a strange crash. The main menu opens, but anywhere from immediately to a couple of minutes later the audio dies, followed by a crash 10-20 seconds later.

 

I've tried reinstalling from scratch, and removing the DCS.OpenBeta saved game folder. I've also run windows 'sfc /scannow' to verify my windows installation, and had no problems come up.

 

Windows 10 build 1607, Intel i7-4870, Nvidia Geforce GTX1070. DCS 1.5.6.1648.

 

The .crash file:

# -------------- 20170205-061455 --------------
C:\Windows\SYSTEM32\AUDIOSES.DLL
# C0000005 ACCESS_VIOLATION at 88B20739 00:00000000
00000000 00000000 0000:00000000 
88B20739 1550FA60 0000:00000000 C:\Windows\SYSTEM32\AUDIOSES.DLL DllGetClassObject()+E569
88B33D5A 1550FAD0 0000:00000000 C:\Windows\SYSTEM32\AUDIOSES.DLL DllUnregisterServer()+F41A
88B33DCE 1550FB00 0000:00000000 C:\Windows\SYSTEM32\AUDIOSES.DLL DllUnregisterServer()+F48E
A7998364 1550FB30 0000:00000000 C:\Windows\System32\KERNEL32.DLL BaseThreadInitThunk()+14
A7AA70D1 1550FB80 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

And the .log file is attached.

dcs.log.txt

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I was getting the odd sound related crash, usually when things get a bit overloaded, such as an extended firing of MG/Cannon or rockets.

 

I use built in HD Audio chipset on my ASUS Mobo, which usually works fine. It may be coincidental, but this started happening after I plugged something into my rear line-in port, ( I normally use either speakers or headphones connected to the front or rear green ports). After disconnecting the line-in, Crashing seems to have stopped (so far). Probably it is a coincidence, but you could try making sure no unnecessary sound devices are in use.

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