OnlyforDCS Posted February 25, 2017 Posted February 25, 2017 (edited) I bound my elevator trim "wheel" to one of my rotaries on my Saitek X52 throttle quadrant, however it seems to be bugged. It doesn't change the pitch axis, it seems to affect roll. This can even be seen when using the ingame control window. When trimming using the bound rotary the plane will roll to the left or the right and the virtual stick will move correspondingly along the virtual x-axis. The "trim nose up", "trim nose down" keys work fine when bound to a hat on my joystick, however they do NOT move the virtual joystick in the control window along the pitch axis. Edited February 25, 2017 by OnlyforDCS Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
petsild Posted February 25, 2017 Posted February 25, 2017 fix here: https://forums.eagle.ru/showthread.php?t=181655 MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
OnlyforDCS Posted February 25, 2017 Author Posted February 25, 2017 fix here: https://forums.eagle.ru/showthread.php?t=181655 I've tried swapping the axis on the trim settings, this usually works for me but did not work here. I did not try to swap the axis on the main joystick controls. Will try and report back. Thanks. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
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