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Posted

Hey guys!

 

I'm making excellent progress on my Gazelle sim cockpit (pics SOON™) and overall the functionality seems like it's going to be great but there are some important keybinds missing from the menu as near as I can tell.

 

First, the Key switch on the HOTS missile weapons panel. This is the "on/off/test" switch for the weapons but there doesn't seem to be any way to bind it. It seems the only way to operate it is to mouse click it =(.

 

The same is true for almost all the knobs on the instruments. The only way to get the artificial horizon set etc. is to mouse click.

 

This makes me very sad, as these are things I'll have to do at the start of every flight and the intent was to have 100% of the controls I will use physically represented and operational.

 

Anyone able to help, or point out that I missed something?

 

Trip

[sIGPIC][/sIGPIC]

Demo of my 6DOF Motion VR Sim:

  • 2 weeks later...
Posted

Sorry it has taken so long to respond.

 

Try adding these to the default keyboard lua.

 

{down = device_commands.Button_6,cockpit_device_id = devices.AUTOPILOT, value_down = 1.0, name = _('SA342 Trim On'), category = _('SA342 Main Panel')},
{down = device_commands.Button_6,cockpit_device_id = devices.AUTOPILOT, value_down = 0.0, name = _('SA342 Trim Off'), category = _('SA342 Main Panel')},

-- FLARE DISPENSER
{down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARES L'), category = _('Flare DISPENSER')},
{down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARES BOTH'), category = _('Flare DISPENSER')},
{down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = -1.0, name = _('FLARES R'), category = _('Flare DISPENSER')},

{down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARE SLOW'), category = _('Flare DISPENSER')},
{down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARE FAST'), category = _('Flare DISPENSER')},
{down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = -1.0, name = _('FLARE OFF'), category = _('Flare DISPENSER')},

{down = device_commands.Button_2,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARE SINGLE'), category = _('Flare DISPENSER')},
{down = device_commands.Button_2,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARE SEQ'), category = _('Flare DISPENSER')},

-- Artificial Horizon
{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_2, value_down = 1, value_up = 0, name = _('SA342 HA Unlock'), category = _('Artifical Horizon')},

-- Artificial Horizon Rotate
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_1, value_down = 0.1, name = _('SA342 HA_Rot CW'), category = _('Artifical Horizon')},
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_1, value_down = -0.1, name = _('SA342 HA_Rot CCW'), category = _('Artifical Horizon')},

-- [stby HA]
{down = device_commands.Button_4, up = device_commands.Button_4, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_4, value_down = 1, value_up = 0, name = _('SA342 STDBYHA Unlock'), category = _('StdbyHA-PTR')},
{down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_3, value_down = 0.1, name = _('Stdby_HA_butRot CW'), category = _('StdbyHA-PTR')},
{down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_3, value_down = -0.1, name = _('Stdby_HA_butRot CCW'), category = _('StdbyHA-PTR')},

-- RADAR ALTIMETER
{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 1, name = _('RADAR ALTIMETER OFF'), category = _('RADAR_ALTIMETER')},
{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.RADAR_ALTIMETER, value_up = -1, name = _('RADAR ALTIMETER ON'), category = _('RADAR_ALTIMETER')},


-- RADAR ALTIMETER BUG
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 0.1, name = _('RADAR ALTIMETER BUG UP'), category = _('RADAR_ALTIMETER')},
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.RADAR_ALTIMETER, value_up = -0.1, name = _('RADAR ALTIMETER BUG DN'), category = _('RADAR_ALTIMETER')},

I have not used these in a bit.

 

Flare dispenser code from Devrim.

 

Help and code from Livebait.

 

My code as well.

 

I have these bound to external button boxes and they work perfect!

 

Let me know if there are any issues.

 

Haven't used them in a while.

 

Hawkeye

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

Posted

@Hawkeye60 thank you so much! That is fantastic, exactly the kind of fix I was hoping would be possible. It will be a week or two probably before I'm ready to test it.

 

Sorry it has taken so long to respond.

 

Try adding these to the default keyboard lua.

 

{down = device_commands.Button_6,cockpit_device_id = devices.AUTOPILOT, value_down = 1.0, name = _('SA342 Trim On'), category = _('SA342 Main Panel')},
{down = device_commands.Button_6,cockpit_device_id = devices.AUTOPILOT, value_down = 0.0, name = _('SA342 Trim Off'), category = _('SA342 Main Panel')},

-- FLARE DISPENSER
{down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARES L'), category = _('Flare DISPENSER')},
{down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARES BOTH'), category = _('Flare DISPENSER')},
{down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = -1.0, name = _('FLARES R'), category = _('Flare DISPENSER')},

{down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARE SLOW'), category = _('Flare DISPENSER')},
{down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARE FAST'), category = _('Flare DISPENSER')},
{down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = -1.0, name = _('FLARE OFF'), category = _('Flare DISPENSER')},

{down = device_commands.Button_2,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARE SINGLE'), category = _('Flare DISPENSER')},
{down = device_commands.Button_2,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARE SEQ'), category = _('Flare DISPENSER')},

-- Artificial Horizon
{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_2, value_down = 1, value_up = 0, name = _('SA342 HA Unlock'), category = _('Artifical Horizon')},

-- Artificial Horizon Rotate
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_1, value_down = 0.1, name = _('SA342 HA_Rot CW'), category = _('Artifical Horizon')},
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_1, value_down = -0.1, name = _('SA342 HA_Rot CCW'), category = _('Artifical Horizon')},

-- [stby HA]
{down = device_commands.Button_4, up = device_commands.Button_4, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_4, value_down = 1, value_up = 0, name = _('SA342 STDBYHA Unlock'), category = _('StdbyHA-PTR')},
{down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_3, value_down = 0.1, name = _('Stdby_HA_butRot CW'), category = _('StdbyHA-PTR')},
{down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.FLIGHT_CONTROLS, device_commands.Button_3, value_down = -0.1, name = _('Stdby_HA_butRot CCW'), category = _('StdbyHA-PTR')},

-- RADAR ALTIMETER
{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 1, name = _('RADAR ALTIMETER OFF'), category = _('RADAR_ALTIMETER')},
{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.RADAR_ALTIMETER, value_up = -1, name = _('RADAR ALTIMETER ON'), category = _('RADAR_ALTIMETER')},


-- RADAR ALTIMETER BUG
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 0.1, name = _('RADAR ALTIMETER BUG UP'), category = _('RADAR_ALTIMETER')},
{down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.RADAR_ALTIMETER, value_up = -0.1, name = _('RADAR ALTIMETER BUG DN'), category = _('RADAR_ALTIMETER')},

I have not used these in a bit.

 

Flare dispenser code from Devrim.

 

Help and code from Livebait.

 

My code as well.

 

I have these bound to external button boxes and they work perfect!

 

Let me know if there are any issues.

 

Haven't used them in a while.

 

Hawkeye

[sIGPIC][/sIGPIC]

Demo of my 6DOF Motion VR Sim:

Posted

I have requested these binds to be added to the module.

 

A long time ago............................

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

Posted

Yeah, I know PolyChop has been rather unresponsive. Maybe after their "restructuring" they will be better. :shrug:

 

I'm super appreciative of them giving us a functional multi-crew helicopter and looking forward to Operation Dixmude after I finish the pit, but I have to say I'm not terribly impressed with their interaction with the community in the past.

 

I do find the Gazelle very enjoyable to fly however, though it took a little practice.

[sIGPIC][/sIGPIC]

Demo of my 6DOF Motion VR Sim:

Posted

@Hawkeye60 Quick question for you as I am not able to test just yet due to everything being apart; is STBY HA by any chance the key on the weapons panel? If not what is it, and any chance we can make a command for that key?

 

I'm very much looking forward to getting all this stuff working, it will be my first fully functional replica cockpit! :pilotfly:

 

Building the panels a little each day, and waiting on lots of switches and such to make their way across the world. Pics soon I hope!

[sIGPIC][/sIGPIC]

Demo of my 6DOF Motion VR Sim:

  • 2 weeks later...
Posted
@Hawkeye60 Quick question for you as I am not able to test just yet due to everything being apart; is STBY HA by any chance the key on the weapons panel? If not what is it, and any chance we can make a command for that key?

 

HA is for standby horizon.

 

Which key on the weapons panel?

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

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