TwoLate Posted May 22, 2017 Posted May 22, 2017 (edited) Mine don't look as bad as this and I still loose it. Some real nice landings Edited May 22, 2017 by TwoLate [sIGPIC][/sIGPIC]
Schwarzfeld Posted May 25, 2017 Posted May 25, 2017 Everyone lands their own way, but my experience learning to fly a real taildragger are that (and my CFI shouted this into my headset once) its better to drop the plane hard in a straight line, rollout straight and un-bend the landing gear a bit than to practice stalls over the runway. Keep the nose lined up with the rwy using your feet, place the airplane laterally (left-to-right) on the rwy centerline with your ailerons, control airspeed with your elevators (pull up to decelerate, nose down to speed up), and control your glide slope descent angle with your throttle (power to the runway). If you can master those basic fundamentals to the point where they happen without any active thought, you can fly anything in DCS. Because the Spit's tailwheel is a free caster, the slower you can touchdown the easier your rollout will be. When compensating with rudder and aileron on touchdown, remember you aren't done flying till the engine is shutdown and the plane stops moving due to wheel chocks. When giving rudder inputs, you gotta be a boxer, not a streetfighter. If you compensate with right foot to keep the plane from going left, gently let your right foot out after giving the input to ensure you are only adding as much right rudder as necessary, and vice versa. Always be dancing.
Recommended Posts