Home Fries Posted June 7, 2017 Posted June 7, 2017 I was trying to re-color the rocket pods to Compass Grey to better match my USN/USMC skins, and when I added the following line: {"Material #713", 0, "arak m70b_diffuse_USMC", true}; I would get the following result: Upon further review, the Mat Name "Material #713" is used both for the ARAK M70B Rocket Pod and the canopy glass, with "f4u_glass" as the default texture. Any chance of separating these mat names so skinners can re-skin the rocket pod without affecting the canopy transparency? -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide
Cobra847 Posted June 7, 2017 Posted June 7, 2017 Good catch! Default material names. I'll fix this. :) Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Home Fries Posted June 8, 2017 Author Posted June 8, 2017 Thanks for the quick reply, Cobra. Do you have a timeline for implementing the fix, i.e. is it an easy fix that should be in the next build, or a low priority bug that may take time? The reason I ask is because the answer determines whether I should just release my skin packs now and update them in the future, or whether it is worth holding out for the fix. Thanks, HF -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide
Automan Posted December 10, 2017 Posted December 10, 2017 Good catch! Default material names. I'll fix this. :) Hi Cobra, this is still not fixed in latest 2.2 I need this fix to release my training weapons skins;) ACER Predator Orion 9000: W10H | Intel i9-7900X OC@4.5Ghz | 8x16GB Crucial Ballistix Sport | Sapphire GTX1080TI | Intel 900P 480GB | Intel 600P 256GB | HP EX950 1TB | Seagate Firecuda 2TB ACER Predator XB281HK: 28" TN G-SYNC 4K@60hz ThrustMaster Warthog Hotas, TPR, MFD Cougar Pack, HP Reverb Pro
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