flask Posted July 6, 2017 Posted July 6, 2017 Hi I was hoping some Kind VR KA 50 pilot would help me, by going onto a Nevada Multiplayer (latest Version) and with the KA shoot some armour using the Vickers, I have noticed on my VR ( Rift) that after targeting and shooting the vikers the cockpit Tactical screen does not show any Smoke from the kill, I've no wish to report this as a bug until I know its not just me.
Magnanimous Posted July 6, 2017 Posted July 6, 2017 Does it register as a kill? Do you get the target locked confirmation on the HUD before you execute? You may be over/undershooting your prosecution. Sent from my iPhone using Tapatalk
flask Posted July 7, 2017 Author Posted July 7, 2017 I am sorry for not making myself clear its not about conformation of the kill or locking on target (which it does as per normal) no its about the targeting tactical screen that is physically in the KA 50 cockpit not showing smoke coming off the killed target whether a tank or a bmp etc. As I use VR I was hoping someone could go onto the multiplayer in Nevada and go attack a tank and see if their KA 50 tac Screen shows smoke coming off the kill. For me After targeting and killing the target when I look up from the screen and look through the hud there is smoke coming off the target, but when I look at the Tactical monitor in the cockpit the smoke is not there.
Magnanimous Posted July 7, 2017 Posted July 7, 2017 I'll have a look this evening brother. Sent from my iPhone using Tapatalk
flask Posted July 7, 2017 Author Posted July 7, 2017 I'll have a look this evening brother. Sent from my iPhone using Tapatalk Thanks, And I know its late but better late than never, Happy 4th of July We forgive you for stealing America :smilewink: But Flinging my tea in the Harbour That was just cruel :smilewink:
Magnanimous Posted July 8, 2017 Posted July 8, 2017 Haha! I can't say my family had anything to do with the tea as we've only been here for 40 years or so from Scotland. I checked out the smoke and yes I noticed that the smoke was barely perceptible in the CRT. I also targeted a FARP with a big blue plume and could see a greater quantity of smoke, however the rendering is flickery and not very visible. This was in the Rift. It seems you've discovered a bug! Sent from my iPad using Tapatalk
flask Posted July 8, 2017 Author Posted July 8, 2017 Many thanks for checking I will pass it on in the Bug section( although I am a bit hesitant to do this as they might want proof) Anyway I am jealous Being a Scot myself I can understand leaving for somewhere like the USA, I am growing web feet here in Edinburgh since it has not stopped raining with any conviction for a month. Regards Flask
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