Ala12Rv-watermanpc Posted July 10, 2017 Posted July 10, 2017 What title says...just noticed that right now in 2.1.1, I cant see any noticeable alignment between wind direction and waves/white caps on the water so I would like ED to make the waves and the white caps to actually correspond to the wind direction you set in the ME as in real life. It would be very cool to see wind direction just by looking at water waves/white caps. thanks!! Take a look at my MODS here
Northstar98 Posted July 10, 2017 Posted July 10, 2017 New water dynamics full stop is a much needed improvement no matter what gets done first Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Ala12Rv-watermanpc Posted July 11, 2017 Author Posted July 11, 2017 Sorry man but I think I dont understand what you meant...could you explain please?? Take a look at my MODS here
cauldron Posted July 11, 2017 Posted July 11, 2017 Sorry man but I think I dont understand what you meant...could you explain please?? my understanding of the OP...that water streaks should be parallel to the high winds and the whites caps should be perpendicular... you know aligned.
Ala12Rv-watermanpc Posted July 11, 2017 Author Posted July 11, 2017 yeah, thats what I wanted to be implemented in DCS but I meant that I didnt understand what ReconXpanzer meant with "water dynamics full stop"?¿?¿ Take a look at my MODS here
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