BaD CrC Posted July 17, 2017 Posted July 17, 2017 Several older missions (less than a year) using mods apparently cannot be opened from the ME anymore (stuck on the loading screen). Can it be coming from some kind of WWII assets mod check that also impacts free mods? It even looks like missions saved with mods installed cannot be opened on another computer without those mods, even if the mission itself does not use any of the said mods. Anyone else got this issue? Please ED have a look at this thread: https://forums.eagle.ru/showthread.php?t=190723 :cry: https://www.blacksharkden.com http://discord.gg/blacksharkden
Grimes Posted July 17, 2017 Posted July 17, 2017 Whenever it pauses loading like that there is a good chance it has a lua error within the mission editor, sure enough there was an error. Unfortunately it isn't showing which line from the .miz file may be causing the issue. 00043.994 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:1129: attempt to index local 'unit' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string "./MissionEditor/modules/me_mission.lua"]:1129: in function 'fixWaypointsLinks' [string "./MissionEditor/modules/me_mission.lua"]:1576: in function 'load' [string "./MissionEditor/modules/me_toolbar.lua"]:641: in function 'func' [string "./MissionEditor/modules/me_wait_screen.lua"]:72: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40> The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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