Cobra847 Posted January 7, 2018 Share Posted January 7, 2018 Perhaps we need to take into account I/O performance in our ground radar implementation in order to alleviate this problem for the future. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
Flagrum Posted January 7, 2018 Share Posted January 7, 2018 Perhaps we need to take into account I/O performance in our ground radar implementation in order to alleviate this problem for the future. Yes, the effect is somehow worse over Normandy - probably because of the object count which is probably higher there on average. See also here: https://forums.eagle.ru/showthread.php?t=195024 https://forums.eagle.ru/showthread.php?p=3217364#post3217364 Link to comment Share on other sites More sharing options...
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