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Posted

Runing a server it seems to app hang after a while, no idea as to why

here are the last things it logged before freezing

tail of log before things just stopped

 

12337.892 INFO NET: onPlayerSlot(6, 175)

12337.892 INFO NET: passed onPlayerTryChangeSlot

12337.892 INFO NET: release unit 934

12337.892 INFO Scripting: event:type=relinquished,initiatorPilotName=AwacsSlutBagOne,target=Pilot #068,t=32847.038,targetMissionID=934,

12337.892 INFO NET: player 6 occupied unit 175

12381.429 INFO DCS: AWACSDBG: added id - 16840963, whois - M-2000C mirage1 #001

13092.025 INFO NET: accepting connection from 49.51.133.199:63546

METAR weather for DCS World missions

 

Guide to help out new DCS MOOSE Users -> HERE

Havoc Company Dedicated server info Connect IP: 94.23.215.203

SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245

Please contact me HERE if you have any server feedback or METAR issues/requests

  • ED Team
Posted

hi

 

can you attach your whole logs folder zipped straight after it happens, it will give us a better idea of what is going on.

 

also let us know your system spec

 

guide in my sig below for logs

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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Posted
hi

 

can you attach your whole logs folder zipped straight after it happens, it will give us a better idea of what is going on.

 

also let us know your system spec

 

guide in my sig below for logs

 

Let me ask a question first to John. You aren't using AI_A2A_GCICAP are you? Because I just did a fix regarding an app hang... When the squadron would be out of resources and a ground intercept request would happen, the logic would go into an infinite loop, causing a hang.

 

I fixed this.

 

Can you please reload the newest moose.lua from release 2.2.0.pre and retry the issue if it is fixed? (It should).

 

https://github.com/FlightControl-Master/MOOSE/releases

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Posted

Hi Flight Control , I Tried the latest version of MOOSE last night still had app hang this morning (maybe its just 1.5.7)

 

Hi Big newy thanks for replying I have attached last night log file for you to examine

wed1.dcs.zip

METAR weather for DCS World missions

 

Guide to help out new DCS MOOSE Users -> HERE

Havoc Company Dedicated server info Connect IP: 94.23.215.203

SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245

Please contact me HERE if you have any server feedback or METAR issues/requests

Posted

In your script, add the following two lines:

 

BASE:TraceOnOff( true )

BASE:TraceAll( true )

 

Reload the script into your mission file.

Rerun your mission until it hangs. Let it hang for 2 minutes.

Then send the DCS.log file here (zipped).

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Posted

Old version

 

ok she fell over, see attached

 

You use an outdated moose.lua version in your script.

I did a change yesterday evening, specifically for the hang.

 

https://forums.eagle.ru/showpost.php?p=3211599&postcount=595

 

This post was made at 19:03PM

 

01584.898 INFO SCRIPTING: *** MOOSE STATIC INCLUDE START ***

01584.898 INFO SCRIPTING: Moose Generation Timestamp: 20170802_1247

01584.898 INFO SCRIPTING: Init: Scripts Loaded v1.1

01585.124 INFO SCRIPTING: *** MOOSE INCLUDE END ***

 

Please refresh your moose.lua and retry.

 

By the way, i don't see any of the MOOSE scripting logging beside the above lines. Are you using any mods on the server?

This IS the log of the server, correct?

 

FC

  • Like 1

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Posted

Appologies for wasting your time , updated moose.lua in mission and restarted

 

Yes I am using slmod on the server (since there is no in game method of stopping team killing idiots I have to use it)

 

Yes this is the server log (hosting the game)

METAR weather for DCS World missions

 

Guide to help out new DCS MOOSE Users -> HERE

Havoc Company Dedicated server info Connect IP: 94.23.215.203

SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245

Please contact me HERE if you have any server feedback or METAR issues/requests

Posted
Appologies for wasting your time , updated moose.lua in mission and restarted

 

Yes I am using slmod on the server (since there is no in game method of stopping team killing idiots I have to use it)

 

Yes this is the server log (hosting the game)

 

 

There is an in-game method from stopping team killing idiots.

MOOSE has a function for this, but it does not work due to a DCS bug.

 

When on the server a unit is destroyed that is hosted by a player (thus, a client), the unit isn't destroyed and is just kept alive...

There is an outstanding bug report for this that was registered in 2015-10-22.

 

FC

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Posted (edited)

I am begining to wonder if slmod is messing with things

 

If I run my mission myself and advance time to watch A2A engagments things look ok

 

If I host on the server with Slmod and observe I can see that eh spawned Aircraft are only flying at just above stall speed (280kmh ish)

Edited by Johnny_Rico

METAR weather for DCS World missions

 

Guide to help out new DCS MOOSE Users -> HERE

Havoc Company Dedicated server info Connect IP: 94.23.215.203

SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245

Please contact me HERE if you have any server feedback or METAR issues/requests

Posted

I removed slmod from server and ran mission again

Still getting some of the AI flying at super slow speeds (280kmh ish)

 

But if i load the same mission in the editor and run it on my PC the AI

seem to fly to normal speeds ?

 

Is there something I could try next to work out whats up ?

METAR weather for DCS World missions

 

Guide to help out new DCS MOOSE Users -> HERE

Havoc Company Dedicated server info Connect IP: 94.23.215.203

SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245

Please contact me HERE if you have any server feedback or METAR issues/requests

Posted
I removed slmod from server and ran mission again

Still getting some of the AI flying at super slow speeds (280kmh ish)

 

But if i load the same mission in the editor and run it on my PC the AI

seem to fly to normal speeds ?

 

Is there something I could try next to work out whats up ?

 

You run dcs 1.5.7?

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Posted
Appologies for wasting your time , updated moose.lua in mission and restarted

 

Yes I am using slmod on the server (since there is no in game method of stopping team killing idiots I have to use it)

 

Yes this is the server log (hosting the game)

 

Has you problem been resolved? The lockups I mean...

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Posted (edited)

Kinda, DCS World 1.5.7 still poops itself (this seems to be a "feature" of 1.5.7)

 

But it takes longer to poop itself 5hours +

 

Normally it would fall over in under 2-3 hours

Edited by Johnny_Rico

METAR weather for DCS World missions

 

Guide to help out new DCS MOOSE Users -> HERE

Havoc Company Dedicated server info Connect IP: 94.23.215.203

SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245

Please contact me HERE if you have any server feedback or METAR issues/requests

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