Johnny_Rico Posted August 2, 2017 Posted August 2, 2017 Runing a server it seems to app hang after a while, no idea as to why here are the last things it logged before freezing tail of log before things just stopped 12337.892 INFO NET: onPlayerSlot(6, 175) 12337.892 INFO NET: passed onPlayerTryChangeSlot 12337.892 INFO NET: release unit 934 12337.892 INFO Scripting: event:type=relinquished,initiatorPilotName=AwacsSlutBagOne,target=Pilot #068,t=32847.038,targetMissionID=934, 12337.892 INFO NET: player 6 occupied unit 175 12381.429 INFO DCS: AWACSDBG: added id - 16840963, whois - M-2000C mirage1 #001 13092.025 INFO NET: accepting connection from 49.51.133.199:63546 METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
ED Team BIGNEWY Posted August 2, 2017 ED Team Posted August 2, 2017 hi can you attach your whole logs folder zipped straight after it happens, it will give us a better idea of what is going on. also let us know your system spec guide in my sig below for logs Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
FlightControl Posted August 2, 2017 Posted August 2, 2017 hi can you attach your whole logs folder zipped straight after it happens, it will give us a better idea of what is going on. also let us know your system spec guide in my sig below for logs Let me ask a question first to John. You aren't using AI_A2A_GCICAP are you? Because I just did a fix regarding an app hang... When the squadron would be out of resources and a ground intercept request would happen, the logic would go into an infinite loop, causing a hang. I fixed this. Can you please reload the newest moose.lua from release 2.2.0.pre and retry the issue if it is fixed? (It should). https://github.com/FlightControl-Master/MOOSE/releases [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Johnny_Rico Posted August 3, 2017 Author Posted August 3, 2017 Hi Flight Control , I Tried the latest version of MOOSE last night still had app hang this morning (maybe its just 1.5.7) Hi Big newy thanks for replying I have attached last night log file for you to examinewed1.dcs.zip METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
FlightControl Posted August 3, 2017 Posted August 3, 2017 In your script, add the following two lines: BASE:TraceOnOff( true ) BASE:TraceAll( true ) Reload the script into your mission file. Rerun your mission until it hangs. Let it hang for 2 minutes. Then send the DCS.log file here (zipped). [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Johnny_Rico Posted August 3, 2017 Author Posted August 3, 2017 modified as requested and server restarted METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
Johnny_Rico Posted August 3, 2017 Author Posted August 3, 2017 ok she fell over, see attachedthursday1.dcs.zip METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
FlightControl Posted August 3, 2017 Posted August 3, 2017 Old version ok she fell over, see attached You use an outdated moose.lua version in your script. I did a change yesterday evening, specifically for the hang. https://forums.eagle.ru/showpost.php?p=3211599&postcount=595 This post was made at 19:03PM 01584.898 INFO SCRIPTING: *** MOOSE STATIC INCLUDE START *** 01584.898 INFO SCRIPTING: Moose Generation Timestamp: 20170802_1247 01584.898 INFO SCRIPTING: Init: Scripts Loaded v1.1 01585.124 INFO SCRIPTING: *** MOOSE INCLUDE END *** Please refresh your moose.lua and retry. By the way, i don't see any of the MOOSE scripting logging beside the above lines. Are you using any mods on the server? This IS the log of the server, correct? FC 1 [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Johnny_Rico Posted August 3, 2017 Author Posted August 3, 2017 Appologies for wasting your time , updated moose.lua in mission and restarted Yes I am using slmod on the server (since there is no in game method of stopping team killing idiots I have to use it) Yes this is the server log (hosting the game) METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
FlightControl Posted August 3, 2017 Posted August 3, 2017 Appologies for wasting your time , updated moose.lua in mission and restarted Yes I am using slmod on the server (since there is no in game method of stopping team killing idiots I have to use it) Yes this is the server log (hosting the game) There is an in-game method from stopping team killing idiots. MOOSE has a function for this, but it does not work due to a DCS bug. When on the server a unit is destroyed that is hosted by a player (thus, a client), the unit isn't destroyed and is just kept alive... There is an outstanding bug report for this that was registered in 2015-10-22. FC [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Johnny_Rico Posted August 3, 2017 Author Posted August 3, 2017 (edited) I am begining to wonder if slmod is messing with things If I run my mission myself and advance time to watch A2A engagments things look ok If I host on the server with Slmod and observe I can see that eh spawned Aircraft are only flying at just above stall speed (280kmh ish) Edited August 3, 2017 by Johnny_Rico METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
Johnny_Rico Posted August 3, 2017 Author Posted August 3, 2017 I removed slmod from server and ran mission again Still getting some of the AI flying at super slow speeds (280kmh ish) But if i load the same mission in the editor and run it on my PC the AI seem to fly to normal speeds ? Is there something I could try next to work out whats up ? METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
FlightControl Posted August 4, 2017 Posted August 4, 2017 I removed slmod from server and ran mission again Still getting some of the AI flying at super slow speeds (280kmh ish) But if i load the same mission in the editor and run it on my PC the AI seem to fly to normal speeds ? Is there something I could try next to work out whats up ? You run dcs 1.5.7? [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
FlightControl Posted August 4, 2017 Posted August 4, 2017 Appologies for wasting your time , updated moose.lua in mission and restarted Yes I am using slmod on the server (since there is no in game method of stopping team killing idiots I have to use it) Yes this is the server log (hosting the game) Has you problem been resolved? The lockups I mean... [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Johnny_Rico Posted August 4, 2017 Author Posted August 4, 2017 (edited) Kinda, DCS World 1.5.7 still poops itself (this seems to be a "feature" of 1.5.7) But it takes longer to poop itself 5hours + Normally it would fall over in under 2-3 hours Edited August 4, 2017 by Johnny_Rico METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
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