gunhog63 Posted August 28, 2017 Posted August 28, 2017 Hi I have started using a Logitech 3D Pro FFB joystick. All seems to work well with the spitfire other than there is no feedback when firing the guns/cannons. Is this the norm or do I need to adjust anything. I have feedback for sharp turns, stalls, Normandy take offs etc but not for guns. I used to play Il2 and that had FFB when shooting, which I preferred. Any advice greatly appreciated :(
Sokol1_br Posted August 28, 2017 Posted August 28, 2017 Seems DCS don't model the "gamey" part of FFB, like this shake stick as a mechanic bull when firing guns. :)
petsild Posted August 29, 2017 Posted August 29, 2017 No the module has no effects ffb :( shooting or intervention. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
Fri13 Posted August 29, 2017 Posted August 29, 2017 Seems DCS don't model the "gamey" part of FFB, like this shake stick as a mechanic bull when firing guns. :) In many aircrafts this "gamey" part of FF would be totally realistic. Like firing cannon in Mig-23 would almost tear up the aircraft as its 30mm is so powerful that longer than 2-3 second bursts are not allowed as it can cause structural damage. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
gunhog63 Posted September 1, 2017 Author Posted September 1, 2017 Personally I really like FFB to include the judders and jinks like cannon/guns firing etc. Is it likely that FFB like that will be included in the future to further enhance the experience of flying these gems of the sky? :thumbup:
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